Custom Query (1030 matches)
Results (466 - 468 of 1030)
| Ticket | Resolution | Summary | Owner | Reporter |
|---|---|---|---|---|
| #1335 | fixed | Change in the results of code | ||
| Description |
This code (from http://rosettacode.org/wiki/Perlin_noise#Common_Lisp) seems don't return the expected result: 0.13691995878400012d0, instead it returns 0.0d0 in version 1.11. (declaim (optimize (speed 3) (debug 0)))
(defconstant +p+
(let ((permutation
#(151 160 137 91 90 15
131 13 201 95 96 53 194 233 7 225 140 36 103 30 69 142 8 99 37 240 21 10 23
190 6 148 247 120 234 75 0 26 197 62 94 252 219 203 117 35 11 32 57 177 33
88 237 149 56 87 174 20 125 136 171 168 68 175 74 165 71 134 139 48 27 166
77 146 158 231 83 111 229 122 60 211 133 230 220 105 92 41 55 46 245 40 244
102 143 54 65 25 63 161 1 216 80 73 209 76 132 187 208 89 18 169 200 196
135 130 116 188 159 86 164 100 109 198 173 186 3 64 52 217 226 250 124 123
5 202 38 147 118 126 255 82 85 212 207 206 59 227 47 16 58 17 182 189 28 42
223 183 170 213 119 248 152 2 44 154 163 70 221 153 101 155 167 43 172 9
129 22 39 253 19 98 108 110 79 113 224 232 178 185 112 104 218 246 97 228
251 34 242 193 238 210 144 12 191 179 162 241 81 51 145 235 249 14 239 107
49 192 214 31 181 199 106 157 184 84 204 176 115 121 50 45 127 4 150 254
138 236 205 93 222 114 67 29 24 72 243 141 128 195 78 66 215 61 156 180))
(aux (make-array 512 :element-type 'fixnum)))
(dotimes (i 256 aux)
(setf (aref aux i) (aref permutation i))
(setf (aref aux (+ 256 i)) (aref permutation i)))))
(defun fade (te)
(declare (type double-float te))
(the double-float (* te te te (+ (* te (- (* te 6) 15)) 10))))
(defun lerp (te a b)
(declare (type double-float te a b))
(the double-float (+ a (* te (- b a)))))
(defun grad (hash x y z)
(declare (type fixnum hash)
(type double-float x y z))
(let* ((h (logand hash 15)) ;; convert lo 4 bits of hash code into 12 gradient directions
(u (if (< h 8) x y))
(v (cond ((< h 4)
y)
((or (= h 12) (= h 14))
x)
(t z))))
(the
double-float
(+
(if (zerop (logand h 1)) u (- u))
(if (zerop (logand h 2)) v (- v))))))
(defun noise (x y z)
(declare (type double-float x y z))
;; find unit cube that contains point.
(let ((cx (logand (floor x) 255))
(cy (logand (floor y) 255))
(cz (logand (floor z) 255)))
;; find relative x, y, z of point in cube.
(let ((x (- x (floor x)))
(y (- y (floor y)))
(z (- z (floor z))))
;; compute fade curves for each of x, y, z.
(let ((u (fade x))
(v (fade y))
(w (fade z)))
;; hash coordinates of the 8 cube corners,
(let* ((ca (+ (aref +p+ cx) cy))
(caa (+ (aref +p+ ca) cz))
(cab (+ (aref +p+ (1+ ca)) cz))
(cb (+ (aref +p+ (1+ cx)) cy))
(cba (+ (aref +p+ cb) cz))
(cbb (+ (aref +p+ (1+ cb)) cz)))
;; ... and add blended results from 8 corners of cube
(the double-float
(lerp w
(lerp v
(lerp u
(grad (aref +p+ caa) x y z)
(grad (aref +p+ cba) (1- x) y z))
(lerp u
(grad (aref +p+ cab) x (1- y) z)
(grad (aref +p+ cbb) (1- x) (1- y) z)))
(lerp v
(lerp u
(grad (aref +p+ (1+ caa)) x y (1- z))
(grad (aref +p+ (1+ cba)) (1- x) y (1- z)))
(lerp u
(grad (aref +p+ (1+ cab)) x (1- y) (1- z))
(grad (aref +p+ (1+ cbb)) (1- x) (1- y) (1- z)))))))))))
(print (noise 3.14d0 42d0 7d0))
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| #491 | fixed | search files... window not active when appear first time | ||
| Description |
When I choose the search files.. in the menu, the first time I have to klick in the window to make it active to start to use it. After that the window is active when it comes up. |
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| #493 | fixed | inspector window never active | ||
| Description |
The Inspector window is when it is called for never active then it shows. You always have to click in it to start to use it. comment : the apropos window is always active comment : the search files window is not active the first time, but all times after the first time |
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