| 1 | <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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| 2 | "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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| 3 | <html xmlns="http://www.w3.org/1999/xhtml">
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| 4 | <head>
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| 5 | <title>CurrencyConverter HOWTO</title>
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| 6 | <link rel="stylesheet" type="text/css" href="../stylesheets/styles.css" />
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| 7 | </head>
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| 8 |
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| 9 | <body>
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| 10 |
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| 11 | <div class="title">
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| 12 | <h1>Building the User Interface</h1>
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| 13 | </div>
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| 14 |
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| 15 | <div class="body-text">
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| 16 | <p>The next step in creating a Lisp version of the currency
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| 17 | converter application is to construct the user
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| 18 | interface. Apple's
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| 19 | tutorial <a href="http://developer.apple.com/documentation/Cocoa/Conceptual/ObjCTutorial/05View/chapter_5_section_1.html#//apple_ref/doc/uid/TP40000863-CH7-SW1">
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| 20 | describes in detail</a> how to do this.</p>
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| 21 |
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| 22 | <div class="section-head">
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| 23 | <h2>Apple's Tutorial</h2>
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| 24 | </div>
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| 25 |
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| 26 | <p>Apple's tutorial explains how to use InterfaceBuilder to create the
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| 27 | user interface, and how to use XCode to create project files and
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| 28 | write Objective-C code. Our project uses Lisp instead of
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| 29 | Objective-C, and does not use XCode project files, so you can skip
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| 30 | the part of the tutorial that explains how to use XCode.</p>
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| 31 |
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| 32 | <div class="section-head">
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| 33 | <h2>Using InterfaceBuilder to Create the UI</h2>
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| 34 | </div>
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| 35 |
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| 36 | <p>We'll begin by using Apple's InterfaceBuilder application to
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| 37 | create a nibfile. The nibfile contains
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| 38 | archived versions of the Objective C objects that define the
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| 39 | application's user interface. When you launch an application,
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| 40 | Mac OS X uses the archived objects in the nibfile to create the
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| 41 | windows and menus you see on the screen. </p>
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| 42 |
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| 43 | <p>Start by locating Apple's InterfaceBuilder application. If
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| 44 | you installed Apple's Developer Tools, InterfaceBuilder should
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| 45 | be in the folder "/Developer/Applications/":</p>
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| 46 |
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| 47 | <div class="inline-image">
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| 48 | <img src="../images/finder-win1.jpg"alt=""
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| 49 | border='0'/>
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| 50 | </div>
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| 51 |
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| 52 |
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| 53 | <p class= "note"><strong><em>NOTE:</em></strong> If you have not installed Apple's Developer Tools, you should
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| 54 | do that now. You will not be able to build the CurrencyConverter
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| 55 | example without them. The Developer Tools are distributed as an
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| 56 | optional install with Mac OS X 10.5 ("Leopard"). Look for the
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| 57 | "XCode Tools" package in the "Optional Installs" folder on the
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| 58 | Mac OS 10.5 install disk.</p>
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| 59 |
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| 60 | <p>Once you have located InterfaceBuilder, double-click to launch
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| 61 | the application. InterfaceBuilder presents a window you can use
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| 62 | to choose a template for the nibfile you are going to create.</p>
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| 63 |
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| 64 | <div class="inline-image">
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| 65 | <img src="../images/ibwin-leopard1.jpg"alt=""
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| 66 | border='0'/>
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| 67 | </div>
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| 68 |
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| 69 | <p>Click the "Application" icon and then click the "Choose" button to
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| 70 | create an application nibfile. InterfaceBuilder creates a new
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| 71 | application nibfile, but doesn't immediately save it. The
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| 72 | Objective C objects that represent the new application's
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| 73 | interface appear in a new untitled window:</p>
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| 74 |
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| 75 | <div class="inline-image">
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| 76 | <img src="../images/ibwin-leopard2.jpg"alt=""
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| 77 | border='0'/>
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| 78 | </div>
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| 79 |
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| 80 | <p>The intial window and menubar also appear on the screen. The
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| 81 | new application's name appears in the menus as
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| 82 | "NewApplication". Save the new nibfile into the
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| 83 | "currency-converter" folder that you created earlier
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| 84 | (on <a href="making_project.html">this
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| 85 | page</a>). InterfaceBuilder 3.0 gives you a choice of file
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| 86 | formats when you save a new nibfile; use the "NIB 3.x"
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| 87 | format—the "XIB 3.x" format works fine for editing your
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| 88 | user interface, but will not work correctly if you try to use it
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| 89 | in a working application. Give the new file the name
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| 90 | "CurrencyConverter.nib".</p>
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| 91 |
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| 92 | <div class="note">
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| 93 | <p><strong><em>NOTE:</em></strong> Most Objective C application projects use a main
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| 94 | nibfile called "MainMenu.nib", and if you use XCode to create
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| 95 | a new application project, it creates a nibfile with that
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| 96 | name. Apple's CurrencyConverter tutorial assumes that the
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| 97 | name of the main nibfile is "MainMenu.nib".</p>
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| 98 |
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| 99 | <p>So, why do we tell you to use a different name? Clozure CL
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| 100 | has a main nibfile built into it, whose name is
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| 101 | "MainMenu.nib". Normally you don't see it, and don't even
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| 102 | need to know that it exists. But the Clozure CL
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| 103 | application-building tools create a new application by
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| 104 | copying resources from the Clozure CL application, so that
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| 105 | your new application has available to it all the built-in
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| 106 | Clozure CL tools. We ask you to name your nibfile
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| 107 | "CurrencyConverter.nib" so that it can coexist with the
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| 108 | Clozure CL main nibfile without causing any problems.</p>
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| 109 |
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| 110 | <p>This difference between a Lisp project and an Objective C
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| 111 | project might be a little confusing at first. Just try to keep
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| 112 | in mind that whenever Apple's tutorial refers to the
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| 113 | "MainMenu.nib" file, it means the file we have just created
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| 114 | and named "CurrencyConverter.nib". In a Clozure CL project,
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| 115 | "MainMenu.nib" is the name of the main Lisp nibfile, not your
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| 116 | application's main nibfile.</p>
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| 117 | </div>
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| 118 |
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| 119 |
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| 120 | <p>Skip straight to the part of Apple's tutorial
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| 121 | called <a href="http://developer.apple.com/documentation/Cocoa/Conceptual/ObjCTutorial/05View/chapter_5_section_1.html#//apple_ref/doc/uid/TP40000863-CH7-SW1">Defining
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| 122 | the View: Building the User Interface</a>. Read
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| 123 | the introduction to
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| 124 | nibfiles, and follow the instructions to create the Currency Converter
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| 125 | interface. (Remember that when the tutorial tells you to open and edit
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| 126 | "MainMenu.nib", you will instead open and edit your
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| 127 | "CurrencyConverter.nib".) When you reach the end of the section
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| 128 | called <a href="http://developer.apple.com/documentation/Cocoa/Conceptual/ObjCTutorial/05View/chapter_5_section_5.html#//apple_ref/doc/uid/TP40000863-CH7-DontLinkElementID_38">Test
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| 129 | the Interface</a>, and move on to the short section afterward
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| 130 | called <a href="http://developer.apple.com/documentation/Cocoa/Conceptual/ObjCTutorial/05View/chapter_5_section_6.html#//apple_ref/doc/uid/TP40000863-CH7-DontLinkElementID_39">What's Next</a>,
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| 131 | you are done creating the interface for your
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| 132 | application. Save your nibfile and continue with the next section.</p>
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| 133 |
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| 134 | <div class="section-head">
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| 135 | <h2>What if You Need to Use InterfaceBuilder 2.x?</h2>
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| 136 | </div>
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| 137 |
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| 138 | <p>If you are still using Mac OS X 10.4.x ("Tiger"), you can still
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| 139 | create a working nibfile and you can still follow the instructions
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| 140 | in this HOWTO to create a Cocoa application with Clozure CL. The
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| 141 | main obstacle to doing so is that the earlier versions of
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| 142 | InterfaceBuilder have a significantly different user interface, and
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| 143 | so you may find it hard to follow Apple's tutorial when working with
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| 144 | InterfaceBuilder.</p>
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| 145 |
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| 146 | <p>If you are working with Mac OS X 10.4.x ("Tiger"), you can
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| 147 | look <a href="building_ui_tiger.html">here</a> to find a description
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| 148 | of how to build the user interface files with the earlier version of
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| 149 | InterfaceBuilder. When you have finished building your user
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| 150 | interface, you can continue with the <a href="create_lisp.html">next
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| 151 | section</a>, "Creating a Lisp File".</p>
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| 152 |
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| 153 | <p>One other thing: if you are using Mac OS X 10.4.x ("Tiger"), you
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| 154 | will be able to build Cocoa applications only on PPC Macs. The
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| 155 | Clozure CL Objective C support for Intel systems works only on Mac
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| 156 | OS X 10.5.x ("Leopard").</p>
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| 157 |
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| 158 |
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| 159 | <div class="section-head">
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| 160 | <h2>Adding Custom Classes to the nibfile</h2>
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| 161 | </div>
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| 162 |
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| 163 | <p>Once the user interface for your application looks right, there is
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| 164 | still one important task to complete before you can use it. You must
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| 165 | record some information in the nibfile about the classes of the
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| 166 | objects, so that the application can create them with the right
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| 167 | connections in place.</p>
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| 168 |
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| 169 | <p>When you use XCode to write an Objective C application,
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| 170 | InterfaceBuilder can read the Objective C header files and use the
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| 171 | information in them to create descriptions of the classes in the
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| 172 | Objective C code. When the application is written in Lisp,
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| 173 | InterfaceBuilder can't read the class descriptions from the code,
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| 174 | and so we'll have to manually tell the nibfile about any classes
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| 175 | that we use in the user interface.</p>
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| 176 |
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| 177 | <p>As you will see in the following sections, we'll use Lisp code to
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| 178 | define two Objective C classes: Converter, and
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| 179 | ConverterController. The Converter class implements the method that
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| 180 | performs the actual currency conversion for our application; the
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| 181 | ConverterController class provides communication between the user
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| 182 | interface and the Converter object. We need a way to create instaces
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| 183 | of these two classes in the nibfile, so that launching the
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| 184 | application creates these instances and the connections between them
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| 185 | and the rest of the user interface.</p>
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| 186 |
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| 187 | <div class="section-head">
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| 188 | <h2>Create Instances of Custom Classes</h2>
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| 189 | </div>
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| 190 |
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| 191 | <p>In InterfaceBuilder's Library window, select the Cocoa Objects and
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| 192 | Controllers view:</p>
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| 193 |
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| 194 | <div class="inline-image">
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| 195 | <img src="../images/ibwin-leopard3.jpg"alt=""
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| 196 | border='0'/>
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| 197 | </div>
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| 198 |
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| 199 | <p>Drag an Object from the Library window and drop it into the main
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| 200 | CurrencyConverter window:</p>
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| 201 |
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| 202 | <div class="inline-image">
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| 203 | <img src="../images/ibwin-leopard4.jpg"alt=""
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| 204 | border='0'/>
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| 205 | </div>
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| 206 |
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| 207 | <p>Now tell InterfaceBuilder the name of the new object's class. With
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| 208 | the Object icon selected in the main CurrencyConverter window,
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| 209 | choose the Identity tab of the Inspector. At the top of the
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| 210 | Identity view is a "Class" field; type the name of your custom
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| 211 | class (in this case, "Converter") into the "Class" field and save
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| 212 | the nibfile:</p>
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| 213 |
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| 214 | <div class="inline-image">
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| 215 | <img src="../images/ibwin-leopard5.jpg"alt=""
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| 216 | border='0'/>
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| 217 | </div>
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| 218 |
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| 219 | <p>Repeat the previous steps to create an instance of the
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| 220 | ConverterController class: drag an "Object" icon and drop it in the
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| 221 | main CurrencyConverter window. Then, change the name of the
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| 222 | Object's class to "ConverterController".</p>
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| 223 |
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| 224 | <p>That's all it takes to add an instance of a custom class to the
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| 225 | nibfile. We do still have to add the names of instance variables and
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| 226 | actions, and we need to create the connections between the
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| 227 | instances.</p>
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| 228 |
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| 229 | <div class="section-head">
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| 230 | <h2>Add Outlets and Actions</h2>
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| 231 | </div>
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| 232 |
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| 233 | <p>Now, using the "+" button below the "Class Outlets" section of the
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| 234 | Inspector, add outlets to the ConverterController class. The
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| 235 | outlets you need to add are named "amountField", "converter",
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| 236 | "dollarField", and "rateField".</p>
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| 237 |
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| 238 | <div class="inline-image">
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| 239 | <img src="../images/ibwin-leopard6.jpg"alt=""
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| 240 | border='0'/>
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| 241 | </div>
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| 242 |
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| 243 | <p>We'll connect each of the "field" outlets to one of the text
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| 244 | fields in the CurrencyConverter UI, and we'll connect the
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| 245 | "converter" outlet to the Converter instance that we created
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| 246 | before. When the application launches, it creates the Converter and
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| 247 | ConverterController instances and establishes the connections that
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| 248 | we specify in the nibfile.</p>
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| 249 |
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| 250 |
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| 251 | <p>First, though, we need to tell the nibfile about actions as well as
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| 252 | outlets. With the "ConverterController" instance selected, use the
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| 253 | "+" button below the "Class Actions" section to add a new
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| 254 | action. Name the action "convert:":</p>
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| 255 |
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| 256 | <div class="inline-image">
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| 257 | <img src="../images/ibwin-leopard7.jpg"alt=""
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| 258 | border='0'/>
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| 259 | </div>
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| 260 |
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| 261 | <p>In this application, the "convert:" action is the only action
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| 262 | defined for the user interface, so we are done with actions now. In
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| 263 | more complex applications you may need to define many actions and
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| 264 | outlets.</p>
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| 265 |
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| 266 | <p>Now we'll connect outlets to objects and actions.</p>
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| 267 |
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| 268 | <div class="section-head">
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| 269 | <h2>Add Connections</h2>
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| 270 | </div>
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| 271 |
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| 272 | <p>InterfaceBuilder enables you to connect objects by
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| 273 | "Control-dragging" from one to another. To "Control-drag", you hold
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| 274 | down the Control key while dragging from one object to the next.</p>
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| 275 |
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| 276 | <p>Select the "ConverterController" instance in the nibfile's main
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| 277 | window, and Control-drag a connection to the "Exchange rate" text
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| 278 | field in the application's main window. (Be sure to connect to the
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| 279 | text field, not to its label!) When you release the mouse button,
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| 280 | InterfaceBuilder pops up a menu that lists the available
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| 281 | outlets. Choose "rateField" from the menu. The "rateField" outlet of
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| 282 | the "ConverterController" instance is now connected to the "Exchange
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| 283 | rate" text field.</p>
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| 284 |
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| 285 | <p>Repeat the same steps for the "Dollars" field and the "Amount"
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| 286 | field, connecting them to the "dollarField" and "amountField"
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| 287 | outlets, respectively.</p>
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| 288 |
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| 289 | <p>Finally, Control-drag a connection from the "ConverterController"
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| 290 | instance to the "Converter" instance. Choose "converter" from the
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| 291 | popup menu to connect the "converter" field of the
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| 292 | "ConverterController" instance to the "Converter" instance.</p>
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| 293 |
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| 294 | <p>To confirm that the connections are correct, you can use the
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| 295 | Connections view in the inspector. With the "ConverterController"
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| 296 | instance selected, click the blue arrow icon at the top of the
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| 297 | Inspector window to display connections. You should see a list of
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| 298 | outlets and the types of objects they are connected to:</p>
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| 299 |
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| 300 | <div class="inline-image">
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| 301 | <img src="../images/ibwin-leopard8.jpg"alt=""
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| 302 | border='0'/>
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| 303 | </div>
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| 304 |
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| 305 | <p>We need to add one more connection: from the "Convert" button in
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| 306 | the application window to the "ConverterController"
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| 307 | instance. Control drag a connection from the "Convert" button in the
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| 308 | application window to the "ConverterController" instance in the
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| 309 | nibfile's main window. InterfaceBuilder pops up a menu; choose the
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| 310 | "convert:" action from the menu to connect the button to the
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| 311 | action.</p>
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| 312 |
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| 313 | <p>The nibfile now contains descriptions of the needed cusstom
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| 314 | classes and their connections. You can continue with the next
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| 315 | section, which explains how to write the Lisp code that implements
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| 316 | the application's behavior.</p>
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| 317 |
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| 318 | <div class="nav">
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| 319 | <p><a href="../../HOWTO.html">start</a>|<a href="making_project.html">previous</a>|<a href="create_lisp.html">next</a></p>
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| 320 | </div>
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| 321 |
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| 322 | </body>
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| 323 | </html>
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| 324 |
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